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    Struct IncreaseHeightCliffOperation

    This operation will increase the height of the tiles within the specified bounds, starting from the lowest corners within that bound. Cliffs will be generated at the bounds edges.

    Implements
    ITerrainOperation
    Namespace: TycoonTerrain.Core.TerrainOperations
    Assembly: TycoonTerrainAssembly.dll
    Syntax
    public struct IncreaseHeightCliffOperation : ITerrainOperation

    Constructors

    IncreaseHeightCliffOperation(IntBound)

    Declaration
    public IncreaseHeightCliffOperation(IntBound bounds)
    Parameters
    Type Name Description
    IntBound bounds

    Methods

    ScheduleOperation(OperationContext, ref OperationResult)

    Declaration
    public void ScheduleOperation(OperationContext context, ref OperationResult result)
    Parameters
    Type Name Description
    OperationContext context
    OperationResult result

    Implements

    ITerrainOperation

    See Also

    ITerrainOperation
    In This Article
    • Constructors
      • IncreaseHeightCliffOperation(IntBound)
    • Methods
      • ScheduleOperation(OperationContext, ref OperationResult)
    • Implements
    • See Also
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