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      • ClearWaterBodyOperation
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      • GetTilesInWaterBody
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    Struct IncreaseHeightSmoothConnectedOperation

    This operation will increase the height of the tiles within the specified bounds, starting from the highest corners within that bound. Neighbouring tiles heights will increase as necessary, as to not generate cliffs.

    Implements
    ITerrainOperation
    Namespace: TycoonTerrain.Core.TerrainOperations
    Assembly: TycoonTerrainAssembly.dll
    Syntax
    public struct IncreaseHeightSmoothConnectedOperation : ITerrainOperation

    Constructors

    IncreaseHeightSmoothConnectedOperation(IntBound)

    Declaration
    public IncreaseHeightSmoothConnectedOperation(IntBound bounds)
    Parameters
    Type Name Description
    IntBound bounds

    Fields

    operationBounds

    Declaration
    public IntBound operationBounds
    Field Value
    Type Description
    IntBound

    Methods

    ScheduleOperation(OperationContext, ref OperationResult)

    Declaration
    public void ScheduleOperation(OperationContext context, ref OperationResult result)
    Parameters
    Type Name Description
    OperationContext context
    OperationResult result

    Implements

    ITerrainOperation

    See Also

    ITerrainOperation
    In This Article
    • Constructors
      • IncreaseHeightSmoothConnectedOperation(IntBound)
    • Fields
      • operationBounds
    • Methods
      • ScheduleOperation(OperationContext, ref OperationResult)
    • Implements
    • See Also
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