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    Struct CopyHeightMapOperation

    Copies the heightmap data of all tiles to a byte array.

    Implements
    ITerrainOperation
    Namespace: TycoonTerrain.Core.TerrainOperations
    Assembly: TycoonTerrainAssembly.dll
    Syntax
    public struct CopyHeightMapOperation : ITerrainOperation

    Constructors

    CopyHeightMapOperation(NativeArray<Byte>, int2)

    Declaration
    public CopyHeightMapOperation(NativeArray<byte> heightMap, int2 dimensions)
    Parameters
    Type Name Description
    Unity.Collections.NativeArray<Byte> heightMap
    Unity.Mathematics.int2 dimensions

    Fields

    dataSize

    Declaration
    public int2 dataSize
    Field Value
    Type Description
    Unity.Mathematics.int2

    heightData

    Declaration
    public NativeArray<byte> heightData
    Field Value
    Type Description
    Unity.Collections.NativeArray<Byte>

    Methods

    ScheduleOperation(OperationContext, ref OperationResult)

    Declaration
    public void ScheduleOperation(OperationContext context, ref OperationResult result)
    Parameters
    Type Name Description
    OperationContext context
    OperationResult result

    Implements

    ITerrainOperation

    See Also

    ITerrainOperation
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