Struct SetWaterLevelOperation
This operation sets the water level to a given level for all given tiles positions.
Assembly: TycoonTerrainAssembly.dll
Syntax
public struct SetWaterLevelOperation : ITerrainOperation
Constructors
SetWaterLevelOperation(NativeArray<int2>, UInt16)
Declaration
public SetWaterLevelOperation(NativeArray<int2> tiles, ushort newWaterLevel)
Parameters
Type |
Name |
Description |
Unity.Collections.NativeArray<Unity.Mathematics.int2> |
tiles |
|
UInt16 |
newWaterLevel |
|
Methods
ScheduleOperation(OperationContext, ref OperationResult)
Declaration
public void ScheduleOperation(OperationContext context, ref OperationResult result)
Parameters
Implements
See Also