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    Struct MaxHeightSmooth

    Implements
    ITerrainOperation
    Namespace: TycoonTerrain.Core.TerrainOperations
    Assembly: TycoonTerrainAssembly.dll
    Syntax
    public struct MaxHeightSmooth : ITerrainOperation

    Constructors

    MaxHeightSmooth(IntBound, Int32)

    Declaration
    public MaxHeightSmooth(IntBound bounds, int height)
    Parameters
    Type Name Description
    IntBound bounds
    Int32 height

    MaxHeightSmooth(int2, Int32)

    Declaration
    public MaxHeightSmooth(int2 position, int height)
    Parameters
    Type Name Description
    Unity.Mathematics.int2 position
    Int32 height

    Fields

    height

    Declaration
    public int height
    Field Value
    Type Description
    Int32

    selection

    Declaration
    public IntBound selection
    Field Value
    Type Description
    IntBound

    Methods

    ScheduleOperation(OperationContext, ref OperationResult)

    Declaration
    public void ScheduleOperation(OperationContext context, ref OperationResult result)
    Parameters
    Type Name Description
    OperationContext context
    OperationResult result

    Implements

    ITerrainOperation
    In This Article
    • Constructors
      • MaxHeightSmooth(IntBound, Int32)
      • MaxHeightSmooth(int2, Int32)
    • Fields
      • height
      • selection
    • Methods
      • ScheduleOperation(OperationContext, ref OperationResult)
    • Implements
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