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      • ClearWaterBodyOperation
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    Struct DecreaseHeightSmoothConnectedOperation

    This operation will decrease the height of the tiles within the specified bounds, starting from the highest corners within that bound. Neighbouring tiles heights will increase as necessary, as to not generate cliffs.

    Implements
    ITerrainOperation
    Namespace: TycoonTerrain.Core.TerrainOperations
    Assembly: TycoonTerrainAssembly.dll
    Syntax
    public struct DecreaseHeightSmoothConnectedOperation : ITerrainOperation

    Constructors

    DecreaseHeightSmoothConnectedOperation(IntBound)

    Declaration
    public DecreaseHeightSmoothConnectedOperation(IntBound bounds)
    Parameters
    Type Name Description
    IntBound bounds

    Methods

    ScheduleOperation(OperationContext, ref OperationResult)

    Declaration
    public void ScheduleOperation(OperationContext context, ref OperationResult result)
    Parameters
    Type Name Description
    OperationContext context
    OperationResult result

    Implements

    ITerrainOperation

    See Also

    ITerrainOperation
    In This Article
    • Constructors
      • DecreaseHeightSmoothConnectedOperation(IntBound)
    • Methods
      • ScheduleOperation(OperationContext, ref OperationResult)
    • Implements
    • See Also
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